We brought Yamove to IndieCade 2012 this week in Los Angeles. For those of you who might not know, IndieCade is an International Festival of Independent Games, and it’s known as the only stand-alone game festival in the nation — sort of akin to Sundance for films. Our b-boy style dance battle game, Yamove, was […]

All of our playtesting and months of refinement paid off. Yamove was finally launched last month at this year’s third annual NYU “No Quarter” gaming exhibit on May 18th and at the World Science Festival in New York City on June 2nd. People loved the dance-off battle aspect of the game and the way the […]

I demoed Commons at the New York Tech Meetup (NYTM) in November at the 92ndY.  NYTM is a monthly gathering of the NY Tech community, mostly comprised of folks from the startup scene, including developers, investors, entrepreneurs, hackers, founders, etc.  The theme for this month’s meetup featured innovative ideas originating at NY universities. The 700 […]

My interview with Luke Fretwell, founder of GovFresh was posted today: The 411 on the 311: Q&A with Commons founder Suzanne Kirkpatrick We asked new 311 iPhone app Commons co-founder Suzanne Kirkpatrick to share her thoughts on the new venture, 311 and trends in open government and Gov 2.0. What inspired you to create Commons? […]

Grateful for the nice Vimeo short produced by The Collaborative, where I talk about my involvement with the 2011 Games for Change Festival. Games for Change Festival 2011: Suzanne Kirkpatrick from Games for Change on Vimeo. During the festival, Games for Change ran nine 1-minute videos of games for change funders, creators, leaders. These are […]

I am a Graduate Researcher at NYU-Polytechnic’s Social Game Lab, where we design and develop digital games and research the emotional and social effects of gaming. Currently, I am leading the user experience and user interface design team for a cooperative multiplayer game on the iPhone, using human-computer interaction (HCI) techniques and methods to determine […]