Commons has been selected as a Semi Finalist in this year’s Knight News Challenge for Mobile.  The Knight Foundation announced the semi finalist winners after closing the Knight News Challenge for Mobile in September with over 525 applications.  The submission application for Commons is short and sweet, posted to the Knight Foundation’s Tumblr blog, with […]

We brought Yamove to IndieCade 2012 this week in Los Angeles. For those of you who might not know, IndieCade is an International Festival of Independent Games, and it’s known as the only stand-alone game festival in the nation — sort of akin to Sundance for films. Our b-boy style dance battle game, Yamove, was […]

All of our playtesting and months of refinement paid off. Yamove was finally launched last month at this year’s third annual NYU “No Quarter” gaming exhibit on May 18th and at the World Science Festival in New York City on June 2nd. People loved the dance-off battle aspect of the game and the way the […]

For my final project in Video Sculpture class, I made a miniature 3D display top for the iPhone, using the illusionary technique of the Pepper’s Ghost Effect. I wanted to recreate the feeling as a kid when you catch fireflies in a jar, or bugs in a box, and you wish you could carry those […]

I demoed Commons at the New York Tech Meetup (NYTM) in November at the 92ndY.  NYTM is a monthly gathering of the NY Tech community, mostly comprised of folks from the startup scene, including developers, investors, entrepreneurs, hackers, founders, etc.  The theme for this month’s meetup featured innovative ideas originating at NY universities. The 700 […]

In the realm of interface design, how should web interfaces be colored, spaced, formatted, accessed, ordered, architected, and what sort of content should be where and why. Our class did an Interface Design Roundup to collect a set of useful digital design tips. Here are some tips that I’ve found useful in my work over […]

My interview with Luke Fretwell, founder of GovFresh was posted today: The 411 on the 311: Q&A with Commons founder Suzanne Kirkpatrick We asked new 311 iPhone app Commons co-founder Suzanne Kirkpatrick to share her thoughts on the new venture, 311 and trends in open government and Gov 2.0. What inspired you to create Commons? […]

Grateful for the nice Vimeo short produced by The Collaborative, where I talk about my involvement with the 2011 Games for Change Festival. Games for Change Festival 2011: Suzanne Kirkpatrick from Games for Change on Vimeo. During the festival, Games for Change ran nine 1-minute videos of games for change funders, creators, leaders. These are […]

Commons mobile app was just accepted to the iTunes app store.  My first app in the app store. The app is available in English for free download, try it out next time you’re in New York City.  The next release for other cities is coming soon.

I submitted my idea for a civic engagement game to the “Real-World Games for Change” design challenge, and won. The award is sponsored by Games for Change and Come Out & Play, and was the first time these organizations sponsored a challenge like this. The organizations were looking for a game, designed by independent game […]